- 最後登錄
- 2023-11-17
- 註冊時間
- 2023-11-16
- 閱讀權限
- 10
- 帖子
- 3
- 精華
- 0
- 積分
- 34
- 天堂幣
- 5
|
樓主
發表於 2023-11-17 11:55
Yo, what's up, gamers? Iron M just had their first live interview in over 10 months, where Terence, the CEO of Iron M, spilled the beans about the upcoming content patch scheduled to release on November 22nd. Buckle up as we dive into the details of what's confirmed, what's expected, and what the Iron M team has in store for the future.
The Questing System:
The interview shed light on the much-anticipated questing system, set to introduce around 30 quests in the upcoming patch. These quests, ranging from survival to achievement-based tasks like defeating bosses, will build Merchant favor or Affinity. Additionally, Terence hinted that the quest system will serve as a gateway to unveil the game's lore, marking the first step in building the narrative of Iron M.
Adventure Points and Seasonal Ranking:
The introduction of Adventure Points, Iron M's new seasonal ranking system, is poised to add a layer of competitiveness. Players will earn Adventure Points through various dungeon activities and end-of-season rewards, unlocking cosmetic rewards and even functional bonuses like starter gold for the next wipe. The Adventure Point system aims to bring a fresh dynamic to the gameplay, encouraging players to explore different aspects of the game.
UI Improvements:
Terence briefly touched on UI improvements, revealing that an in-game friends list is on its way, providing players with enhanced social features. Additionally, a personalized statistics page in the lobby menu will track various metrics like games played, players killed, deaths, and more, giving players a comprehensive overview of their performance.
New PvE Content:
The content patch will introduce a new solo boss, the Cyclops, adding diversity to PvE encounters. While details about the boss remain shrouded in mystery, a short video showcased its design, teasing players about the challenges that lie ahead.
Attribute Rework:
A significant attribute rework is on the horizon, with the introduction of two new primary attributes, Vigor and Dexterity. These attributes will redefine the balance of strength and agility, affecting character health, attack speed, and interaction speed. The rework aims to enhance gameplay dynamics and strategic choices for players.
Upcoming Developments:
Looking beyond the imminent patch, Iron M enthusiasts can anticipate an ice map in December or January, featuring new monsters like the ice Giant and the ice dragon. The team is focused on creating a unique gaming experience, avoiding a mere reskin of existing maps. The ice map might also deviate from the traditional dark swarm, offering a distinct round-ending mechanic.
Future Features:
Terence hinted at upcoming features like a personalized player hub, the "my chamber" area, where players can store trophies and test weapons. The team is exploring the return of the three-map progressive adventure and experimenting with duo queues. Private testing servers are in development, and a dynamic backpack system and a Ranger's quiver are also on the horizon.
Insights from SDF's Discord Messages:
SDF, the lead developer, offered insights into several aspects, including a herb and potion crafting system, new spells like Magic Lock and Explosion, and reporting improvements such as a death cam. Plans for guilds are in the pipeline, with the potential for a guild hall tied to the my chamber feature.
As Iron M unveils its dark and darker future, the gaming community is in for a treat. The Dark And Darker Gold for sale upcoming content patch promises exciting additions, from quests and Adventure Points to new PvE content and attribute reworks. The developers' commitment to delivering quality content and their transparent communication with the player base bode well for the game's future. So, gear up, gamers, for Iron M is set to embark on a thrilling journey, with surprises, challenges, and adventures waiting at every turn. See you in the dark and darker world of Iron M! |
|